The Filmumentaries Podcast
· Season 1 · Episode 157 · Latest episodeEp 157 | ILM’s John Knoll on The Mandalorian and Grogu — motion control, stop motion and gaussian splats
John Knoll is Chief Creative Officer at ILM and visual effects supervisor on The Mandalorian and Grogu, the first time Mando and Grogu have been on a cinema screen. He describes two forces pulling against each other. It had to feel like it came from the same group of people who made the series, which meant keeping the handcrafted approach — puppets, creatures in rubber masks, motion control miniatures, stop motion.
But roughly forty-five per cent of the film is IMAX, and you compose and cut differently for a hundred-foot screen. Fewer quick cuts, more headroom, room around the frame for peripheral vision. IMAX had sent ILM a document about all this years ago. John decided simulating the room beat following the notes, so they built an Apple Vision Pro app that puts you in an IMAX auditorium, seats and all, looking at the live feed off the video taps.
They used it on set to check composition, and later to check animation and action scenes before they were finished. The stop motion went to Tippett, who spent the better part of a year animating a two-minute fight between Mando and two droids. The Razor Crest is a forty-eight inch miniature, double the size of the one built for the series, and John finally got to shoot it in an LED volume — built in part from panels salvaged off a decommissioned StageCraft stage.
He’d been chasing that since season one, when he tried building a foam core enclosure and projecting onto it. It sort of worked, right up until Favreau wanted the flight path changed. We also cover Rotta the Hutt, who turned out to be the hardest thing in the film. A Hutt who moves fast reads as funny on the page and is difficult to put on screen. Does he move like a snake, an inchworm, a snail? They landed on elephant seals, and then on a barrel roll.
Plus the cameras — a Sony ILX-LR1 for daylight exteriors at the Ranch, and a Canon 5D Mark IV out of ILM’s equipment cupboard for the interiors. Gaussian splats for the Razor Crest interior, shot in twenty minutes and used from any angle he wanted. Keeping a coherent look across five vendors with Doug Chiang riding the designs through post. And two shots containing an original 1976 Y-wing, on loan from the Lucas Museum for a single day, with two museum staff watching the whole time.
This podcast is completely independent and made possible by listener support. If you’d like to help me keep making these episodes, you can join my Patreon community here: https://patreon.com/jamiebenning
Watch more on YouTube:
Check out the Filmumentaries YouTube channel for behind-the-scenes clips and extra content: https://youtube.com/filmumentaries
All my links
But roughly forty-five per cent of the film is IMAX, and you compose and cut differently for a hundred-foot screen. Fewer quick cuts, more headroom, room around the frame for peripheral vision. IMAX had sent ILM a document about all this years ago. John decided simulating the room beat following the notes, so they built an Apple Vision Pro app that puts you in an IMAX auditorium, seats and all, looking at the live feed off the video taps.
They used it on set to check composition, and later to check animation and action scenes before they were finished. The stop motion went to Tippett, who spent the better part of a year animating a two-minute fight between Mando and two droids. The Razor Crest is a forty-eight inch miniature, double the size of the one built for the series, and John finally got to shoot it in an LED volume — built in part from panels salvaged off a decommissioned StageCraft stage.
He’d been chasing that since season one, when he tried building a foam core enclosure and projecting onto it. It sort of worked, right up until Favreau wanted the flight path changed. We also cover Rotta the Hutt, who turned out to be the hardest thing in the film. A Hutt who moves fast reads as funny on the page and is difficult to put on screen. Does he move like a snake, an inchworm, a snail? They landed on elephant seals, and then on a barrel roll.
Plus the cameras — a Sony ILX-LR1 for daylight exteriors at the Ranch, and a Canon 5D Mark IV out of ILM’s equipment cupboard for the interiors. Gaussian splats for the Razor Crest interior, shot in twenty minutes and used from any angle he wanted. Keeping a coherent look across five vendors with Doug Chiang riding the designs through post. And two shots containing an original 1976 Y-wing, on loan from the Lucas Museum for a single day, with two museum staff watching the whole time.
This podcast is completely independent and made possible by listener support. If you’d like to help me keep making these episodes, you can join my Patreon community here: https://patreon.com/jamiebenning
Watch more on YouTube:
Check out the Filmumentaries YouTube channel for behind-the-scenes clips and extra content: https://youtube.com/filmumentaries
All my links
About this show
Twice monthly conversations between film historian Jamie Benning and the craftspeople that helped create the movies we love. From visual effects and editing to sound design and art direction.
Hosts
- Jamie BenningHost
All episodes (165)
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45:00Season 1 · Episode 157Ep 157 | ILM’s John Knoll on The Mandalorian and Grogu — motion control, stop motion and gaussian splats
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28:46Season 1 · Episode 156Ep 156 | Christopher Jacobsen: Daragh and Brando Documentary
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59:27Season 1 · Episode 155Ep 155 | Skywalker Sound's Sean England on cattle gates, Brillo pads and Birkenstocks
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26:22Season 1 · Episode 154Ep 154 | Wolf Kahler - Colonel Dietrich from Raiders - Rerelease
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1:17:22Season 1 · Episode 153Ep 153 | Brad Fiedel - Film Composer - Terminator, T2 and more
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51:45Season 1 · Episode 150Ep 152 | John Goodson - Model Maker and Digital Artist
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1:40:55Season 1 · Episode 151Ep 151 | Ian Hunter - VFX Supervisor on Cameron, Burton and more
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1:36:53Season 1 · Episode 150Ep 150 | David Dozoretz - Pre-vis Pioneer, VFX Supervisor and Director
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1:12:22Season 1 · Episode 149Ep 149 | Craig Caton-Largent — Jurassic Park Raptors, ET & Digital Domain
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1:30:14Season 1 · Episode 148Ep 148 | Jim Davidson — Model Maker on Terminator 2 & Batman Returns
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1:07:10Season 1 · Episode 147Ep 147 | John Duncan — ILM Model Maker (Star Wars, Star Trek, Pirates)
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1:48:26Season 1 · Episode 146Ep 146 | Don Bies — Inside the Lucasfilm Archives (R2-D2 Operator)
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1:48:48Season 1 · Episode 145Ep 145 | Alec Gillis — Creature FX Artist (Aliens, Predator, Tremors)
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1:03:55Season 1 · Episode 142Ep 144 | Randy Thom — Oscar-Winning Director of Sound at Skywalker Sound
- 5:56
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37:22Season 1 · Episode 143Ep 143 | The Farmer and the Shark — John Campopiano & Jim Beller (Jaws Doc)
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43:16Season 1 · Episode 142Ep 142 | Jon Spira — New Mike Hodges Book (Get Carter, Flash Gordon)
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50:16Season 1 · Episode 141Ep 141 | Rob Spera — The Film/TV Director's Field Manual
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57:53Season 1 · Episode 140Ep 140 | Lucas Wars — Laurent Hopman & Renaud Roche on the Star Wars Graphic Novel
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1:09:45Season 1 · Episode 139139 - Art Directing from Titanic to House of the Dragon with Dominic Masters
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40:03Season 1 · Episode 13138 - Jay Glennie on "The Making of Quentin Tarantino's 'Once Upon A Time ...In Hollywood"
- 32:13
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1:12:38Season 1 · Episode 137137 - The Long Road to "Cleanin’ Up the Town" with Claire and Anthony Bueno
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39:32Season 1 · Episode 136136 - Martha's Vineyard - Special Report
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36:23Season 1 · Episode 135135 - Inside the Carlton Cinema with historian Nigel Smith
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